set(gameloop_source_files
  gameloop.c
  gameloop.h
  wheeldash.c
  wheeldash.h

  ../GUIslice/src/GUIslice.c
  ../GUIslice/src/GUIslice.h
  ../GUIslice/src/GUIslice_config.h
  ../GUIslice/src/GUIslice_drv_sdl.h
  ../GUIslice/src/GUIslice_drv_sdl.c
)



add_library(gameloop STATIC ${gameloop_source_files})

target_compile_definitions(gameloop PRIVATE SIMMAP_ALL)
