Adding SDL dependency and support for embbeded framebuffer lcd screen graphics through GUIslice

This commit is contained in:
Paul Dino Jones
2023-04-19 08:46:28 +00:00
parent 1440f28d6e
commit 1bdb72a0ac
6 changed files with 301 additions and 3 deletions
+1 -1
View File
@@ -24,7 +24,7 @@ add_subdirectory(src/gilles/helper)
add_subdirectory(src/gilles/slog)
add_executable(gilles src/gilles/gilles.c)
target_link_libraries(gilles m ncursesw argtable2 config gameloop helper slog simulatorapi eclipse-paho-mqtt-c::paho-mqtt3c pthread json-c)
target_link_libraries(gilles m ncursesw argtable2 config gameloop helper slog simulatorapi eclipse-paho-mqtt-c::paho-mqtt3c pthread json-c SDL SDL_ttf SDL_gfx)
# used for enabling additional compiler options if supported
include(CheckCXXCompilerFlag)